Tomb Raider: Legacy of Atlantis developers Crystal Dynamics and Flying Wild Hog used gen AI to create placeholder assets to ...
Why innovate when AI can rule ideas out for you? The post Tomb Raider: Legacy of Atlantis devs use generative AI to ‘get to ...
After stirring controversy at Summer Game Fest, Crystal Dynamics has clarified how generative AI was used to make Tomb Raider ...
We are getting grimly used to seeing game developers attempt to justify their use of generative AI in production, usually ...
Generative AI was a hot topic during Summer Game Fest, as more game development companies have been implementing it in ...
Amsterdam has apologized for its use of AI assets in the game's playable prologue, which is available now on PC.
Its AI policy is "to improve the efficiency of routine operations" for its developers, but creativity at the core of its ...
Executive Director Masayoshi Yokoyama says the scale of GTA 6 could force developers to use generative AI if they want to ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
Fans have the discovered that Lara Croft's upcoming adventure uses AI generated content, and they are not happy.
This article is part of AI Week. The question of what place AI could and should hold in the games industry is one of the hottest and most divisive topics at the moment. And judging by the posts we ...
BOT or NOT? This special series explores the evolving relationship between humans and machines, examining the ways that robots, artificial intelligence and automation are impacting our work and lives.